2025 Reading Recap

It’s that time of year again. Time to look back at all the things I’ve read, think about all the time I spent not playing video games or writing or Lego or doing things with my family. If I manage to finish my current read I’ll be at 36 for the year. Not as much as last year, but I’ve had considerably less free time this year.

Here’s a breakdown (in roughly the order in which they were read) with a quick snippet of my thoughts:

The Brightness Between Us by Eliot Schrefer.

The sequel to The Darkness Outside Us provides a before and after of the events of the first book. It’s tragic in that you can (intentionally) see downfall and heartbreak coming, and hopeful in that love will always find a way.

Berserk, Volumes 2-11, by Kentaro Miura

I watched the animated movies a few years back and when I saw these giant tomes on my library’s shelves, I had to see what it was about. If you enjoyed the world of Berserk, it was nice to see the larger story. But oh dang is it gory and rapey and it does nothing to romanticize either of those traits. At points I wanted to be done with it, but as with many stories, I wanted to see how it played out (though I have stalled out at Vol 11).

Wind and Truth by Brandon Sanderson

Probably my top book of the year, this did a better job than its predecessors in its integration of characters’ physical and mental impairments. Prior books seemed to err on over explanation when the risk of overlooking aspects was present. This book relied more on connotative readings than denotative explanations, which I very much appreciated.

The Wild Robot by Peter Brown

I started reading this to my kid before bedtime and it was refreshing to experience the innocent experiences of the robot and its understanding of the new world around it. Heartbreak was real and natural, and it never felt like it was trying to teach a lesson even though it very much was.

Tripwire by Lee Child

At this point in my life it’s hard to truly surprise me with an earned plot twist. Tripwire toed the line between earned and unearned, but the resolution was satisfying enough that I didn’t care. This felt like the third in a trilogy as opposed to number three of many, so I’m curious as to how number four presents itself.

The Memory of Souls by Jenn Lyons

I’ve said before that Jenn Lyons is a fantastic world-builder, and this book only further reinforces that opinion. Hints and offhand comments from prior books become important and narratively impactful in ways that continually impressed me. While this series (like Sanderson’s Stormlight) falls victim to heavy-handed ethics explanations, this book did a good job of presenting issues in a more natural manner.

The Broken Eye by Brent Weeks

As with the prior two Lightbringer books, Brent Weeks once again makes me want to hate him. The last two books each introduced a concept that I’d already been planning on using in stories of my own. So did this one. But my hatred is a joking hate. I really enjoy the books, and The Broken Eye was a great stepping stone into wider stakes for Kip’s world.

The Girl Who Loved Tom Gordon by Stephen King

Many years ago I bought a pop-up version of this book. It was adapted from the original by another writer, though King’s name was still on it. I wanted to give the actual book a go and, as always, I’m super impressed by and envious of Stephen King. This is a great personal stakes story which blurs the line between reality and psychosis/terror, and I will always be drawn into a story with a good baseball hook.

The Blood Mirror by Brent Weeks

Finally, a Brent Weeks book that doesn’t preemptively steal my ideas 🙂 I’m writing this after finishing the whole series, and it’s safe to say this was the book that struggled the most, but as with any book that advances weeks or months between chapters, there’s a lot of room for lost investment. It wasn’t a bad book, but I was definitely ready for the next one (which was as good as the previous ones).

Lincoln in the Bardo by George Saunders

Weird. Just… weird. I love the idea of working real history into a story, and Saunders does a great job presenting the history—both the actual accounts and his fictionalized ones—so that I couldn’t always tell which were real and which weren’t. I listened to the audiobook for this one, and Nick Offerman really brought some fun life into all the death.

Amulet, books 1-4, by Kazu Kibuishi

Another before bedtime read with my kid. I can see why these are so popular and are in so many classrooms I visit. The story and stakes are both serious and heavy, but not so oppressive that my second-grader is dissuaded from reading it. These books made me want to write graphic novels.

The Lightning Thief by Rick Riodan

I’d never read this growing up, though I’d watched the movies (where my crush on Alexandra Daddario started) and the new TV show. My wife kept saying how funny the books were so this was another bedtime read with the kid. I think watching it first made some of the twists less surprising. But I also think it’s written as early YA for a reason. What’s predictable and tropey for me will be novel for younger readers.

White Sand by Brandon Sanderson

As with all Sanderson, fun concept and fun magic. I think the medium of graphic novel missed the mark though. Even taking into the account that I can’t picture things in my mind and that visual mediums are super intriguing to me, there were so many times reading this that I thought it’d work better as a traditional novel.

A Court of Silver Flames by Sarah J Maas

The worst of the ACOTAR books by far. The only reason I continued to read was because Cassian needed a better ending and I really wanted it to happen. Nesta’s whole arc was forced and she was a terrible character. Any by that I don’t just mean her character was a terrible person (which she was) but that the presentation was done terribly (which it definitely was). The massive increase in explicit sexy times wasn’t enough to make up for Nesta being Nesta.

Billy Summers by Stephen King

I have a friend who is convinced that everything Stephen King writes is straight horror. Or, he was and now only claims that to bug me. This is a great King story that shows how great of a character writer King is. There’s only the barest hint of the supernatural toward the end, and it was more of a nod than real story integration. Billy Summers is a good bad guy and a bad good guy and the whole book is him figuring out which one of those he is.

The Silent Patient by Alex Michaelides

I want to praise the book without spoiling the ending. I only figured it out about halfway through, which is high praise from me. And as someone who primarily reads sci-fi and fantasy, the fact that a story set entirely in mundane reality was able to engage me says a lot about its effectiveness.

The Burning White by Brent Weeks

The Lightbringer finale. As with most fantasy books, there’s an epic battle. I feel like the one battle was a third of the book. And that’s not a bad thing. At this point there are so many characters the reader has become invested in that each of their roles in that battle are equally emotionally important and so instead of one long tiresome battle, it feels like a whole bunch of smaller arc climaxes all climaxing together. Yeah, I know how that sounds. I said what I said.

Isles of the Emberdark by Brandon Sanderson

This was a fun journey back to a great Sanderson short story. Unfortunately, the book seemed like a vessel to introduce a character/set of characters into the greater Cosmere as opposed to a solid narrative of its own. There are two main POVs, and I don’t think either got the time they deserved or that we needed.

The House of Always by Jenn Lyons

The fourth in the Chorus of Dragons series, the narrative is presented much like the others, in real-time as well as personal accounts of past events. In this book Lyons really starts to weave together many of the until now disparate characters, especially since most of them are forced to be in the same physical space for a majority of the real-time narrative. This was less world-building heavy than the prior books, and more character driven.

The Book Thief by Mark Zusak

I read this because of a recommendation pertaining to the book’s narrator: Death. A YA WWII book following the life of a young German girl, it was a presentation of events I’d not seen before. There are tons of books from the Jewish perspective or an American perspective, but this was the first I seen about a young German. There were some fun narrative tricks and strategies that paid off well by the end.

The Dragonbone Chair by Tad Williams

Given that this book is almost as old as I am, it’s hard to know what was innovative and what is just trope regurgitation. I’ll give the benefit of the doubt and say that some of the concepts were novel. With that assumption, my biggest criticism is that it took forever to get going. It’s a long book, and the first half felt like exposition forced into a narrative. It was early mainstream fantasy though, and the genre was still trying to figure things out.

The Lathe of Heaven by Ursula K. Le Guin

If you’ve ever come across the idea of making a wish from a genie but not being specific enough and things go horribly awry, this is that story but without magic. Well, without that label. It was a fun, quick read that was fueled by a concept and the ethics surrounding it. My kind of story. 🙂

A Day of Fallen Night by Samantha Shannon

I criticized Dragonbone Chair of starting too slow and gave it a pass because of when it came out. This book doesn’t have that excuse. There’s fantastic world-building and eventually it paid off, but it took a little bit to get there.

That’s 2025. In 2024 I noticed a reading trend: time-travel stories. Very straightforward and blatant. This year was less straightforward. But if there’s any sort of through line it’s that I read books that focused on how their worlds worked—ethically, structurally, emotionally—and that I had little patience for stories that confused explanation with depth.

My current read is Kindred by Octavia E. Butler and waiting in the wings is How to Live Safely in a Science Fictional Universe by Charles Yu, so we’ll see how those influence what’s to come in 2026.

Book Review: The Blinding Knife

So, I officially hate Brent Weeks. Not actual hate where I wish him harm or anything, but more in the “man, you’ve made my life inconvenient” sort of way.

The Blinding Knife is the second in the Lightbringer series, following The Black Prism. My hatred stems from his magic system and world building. Eight years ago (I know, because I have my notes), I came up with this fun magic system involving the color spectrum, where people have different powers based on the color of light they’re exposed to. That’s super simplified, but the basic premise. I told my idea to Gavin, one of my fellow MFA students, and he was like, “Oh, like the Brent Weeks books.”

Say what? I’d never heard of Brent Weeks at that point, and the idea that someone had already published a magic system that was the same as the one I’d just spent a ton of time working on was disheartening. At the end of the semester that classmate gifted me a copy of The Black Prism so I could see what similarities existed. And because he really liked the book.

Flash forward to this past summer. I hadn’t read The Black Prism yet, not because I didn’t want to, but just because of its placement on the “to read” list. I was thinking about another story, and I mentioned to my wife that creating a base number system based on the story’s pantheon seemed super neat, especially when information could be interpreted different ways. I put some work into that, but mainly it was an idea to come back to.

Then I started reading The Black Prism in the fall. And yes, the magic was based on light. To my relief, that was where the similarity ended. How the magic functions and is tapped into is completely different, but any chromatic based magic system I use will still be seen as less novel because of The Black Prism’s existence.

Then I read The Blinding Knife these last couple of weeks. And guess what it introduced? A base number system based on the story’s pantheon. My jaw dropped as it was explained in-story. Are you kidding me, Brent Weeks?! A friend of my is now joking that I read the entire series in the past and have shut it out of my conscious memory. He’s waiting for my next idea and for it to be something from one of the next books. Sigh.

But, as much as I can joke that I hate Brent Weeks, I am thoroughly enjoying his books. So, let’s review The Blinding Knife (with minimal Black Prism spoilers).

The Blinding Knife picks up immediately where The Black Prism left off. Kip, Gavin, Karris, and Liv each leave Garriston with their own revelations about themselves and their companions. Kip is struggling to find (and earn) his place in the Chromeria, while the shadow of his father looms over him. And he’s got that fancy knife. Gavin’s mortality clock has advanced and he still has most of his great purposes to fulfill. Karris knows, and boy is that conflicting. And Liv is seeing things in a new light *ahem* and needs to reconcile what that’ll cost.

A few new characters are also introduced as Kip learns how to use his magic, and those relationships are clearly setting up more drama in future books. The Colors are dragging their feet and Andross Guile is still a world-class douche. A card game is introduced that becomes important for multiple reasons.

One of the more interesting aspects of the second installment is how the magic system is able to expand without (usually) feeling like deus ex machina. Weeks uses a simple but effective tactic for this: everything we’ve learned is what the Chromeria has authorized. In other words, there are secrets to the magic that rebels, color wights, self-taught drafters, etc., can, in a narrative sense, spontaneously use, in a way that doesn’t feel like cheating on the author’s part.

We also dive a bit deeper into the religion of the world. In the first book, we heard Orholam’s name prayed to and cursed with all the time. Now we are introduced to the concept of the Old Gods. Religion becomes a central arc for one of the main supporting characters and drives much of the action in the story (as it does in the real world).

Another aspect that impressed me was the escalation of stakes. For example—and without giving spoilery details—there’s a romance between two characters. And it’s not working. Then, yay, it’s going to happen! Then, shit! Oh, it’s doomed. Then, yay, it is happening. Then, shit shit shit, there’s no way it’s happening now. I won’t say how it ends, but the escalations kept me on my toes and very concerned for the outcome of the characters.

I think the part I enjoyed the most about the book wasn’t something I was actively aware of while reading. And that’s the point, and the goal of fiction. I became so immersed in the story, in the world, that I was happily along for the ride. I didn’t stop to analyze or think about what was happening (that happened when I wasn’t reading), I was able to sit back and just read.

As with the first book, and as to be expected in epic fantasy, there are fight scenes galore. Most are small, some larger, and of course there’s always the climatic confrontation. These scenes didn’t exist merely to have physical conflict. There is a narrative and/or character purpose for each. And each does double duty to delve further into the magic system and the world the characters inhabit.

And that brings me to the craft topic of the review. I just said that fights are a staple, and being such, there’s the risk of a dime-a-dozen feel. That doesn’t happen here because of *drum roll* specificity.

Specificity is the cure for the common trope. It allows you to take any idea and make it your own, no matter how common or overly used. For example: You ever hear of Star Wars? Hunger Games? Interview with the Vampire? Wizard of Oz? What do they all have in common? They all follow the same story arc. Almost exactly the same. What makes them different? The details. Specificity.

I know that’s a very broad brush with which to talk about details making stories unique. Let me use another example, this time from The Blinding Knife itself. I’d mentioned the introduction of a card game in the world of the story. It’s called Nine Kings. As I was reading the story I was engaged with the cards and their descriptions, as well as the strategy Kip employed while playing. There are so many different cards that there can be different decks, and each deck is normally themed around a color (the colors of the Chromeria). I recall having the passing thought at one moment that it reminded me of Magic the Gathering, but then the story moved on and so did I.

Well, as it happens, Brent Weeks was introduced to Magic the Gathering after writing the first book, but before writing the second. He enjoyed the game so much, that he wrote his own version of it into the sequel. Now, for those who don’t know, I am very into Magic the Gathering. I’ve played since middle school and have two massive library card catalogs filled with cards. Even with my massive history and knowledge of the game, I only had the briefest of moments of recognition with Nine Kings. Why? Specificity.

Weeks was able to take a concept that I was very familiar with and tweak it, adding detail after detail after detail in order to make it unique and distinct. This can be done with anything, no matter the source material. Have a character with a physical ailment/limitation? That’s nothing new. But if you’re specific about it, it becomes part of the character, as opposed to a descriptor of the character. Tomorrow and Tomorrow and Tomorrow’s Gabrielle Zevin spent chapter after chapter on Sam’s ankle/foot injury, and we were given a character whose physical limitations impacted the story in unique and heartbreaking ways, different from any other character with a physical limitation.

Depending on your choices, you don’t need to spend chapter after chapter on those details, but you need enough to make whatever concept or decision you’ve come up with fully your own. I say that I hate Brent Weeks because of the similar ideas, but the key to making that not an issue is specificity. We can both have magic related to light, but the how, the why, the drawbacks and benefits, all the nuances a magic system needs are what will separate them and make my story stand apart. Specificity.

Now, time for the big reveal. What tools in The Author’s Arsenal does Brent Weeks wield in The Blinding Knife?

For exceptional storytelling/narrative, I award the Quill Pen. There are a lot of balls for Weeks to juggle, a lot of motivations playing against one another, and it all flows so smoothly that the complexities don’t bog down the reader.

For depth and richness of theme, I award the Inkwell. Colors. The Light Spectrum. Wavelengths. What seems like a limited concept has been integrated into the world so richly that we’re fully on board with this unique magic system and how it colors *cough* every aspect of life in that world. Each color means something, and the characters act and react appropriately based on those colors.

And for world-building and setting, I award the Scroll. It sort of overlaps with the theme award, but I can’t say enough about the fully realized world we’re given and all the minutia included to ground that world and make it real. Details. Specificity. It’s all there.

A Blinding Knife has been the most enjoyable book I’ve read all year. My jaw literally dropped, I couldn’t put it down, and my wife more than one time had to sit through me retelling her aspects of the plot she had not one iota of investment in. Good times.

And there you are. If you have a suggestion for a review, feel free to drop it in the comments or send a message.